Well that was unexpected...

by Ryan Sullivan, on May 15, 2016 - Unity & VR & WiiFit & Running In Place & Locomotion & HTC Vive

When I made and posted my RIPmotion video a few weeks ago I was hoping I would get a handful of people to try it and maybe one or two nuggets of feedback that I would find helpful. Instead what I got was completely overwhelming. I spent several hours one night just compiling all of the interesting bits. I got


by Ryan Sullivan, on January 07, 2016 - Unity & DK2 & VR & WiiFit & Hoverboard

One of my first VR experiments and when I realized how awesome room scale was going to be. I had the hardware and the idea, but still being a little green to Unity I needed some help. Luckily I was

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