RIPmotion v.2.1
by Ryan Sullivan, on January 25, 2016 - Unity & DK2 & VR & Running In Place & Locomotion
I spent a good part of Saturday cleaning up this code, messing with v.3 and doing some experimentation. I wanted to make sure it would actually work for the game I originally started designing it for, so I dropped it into Score! and gave it a shot. Overall I am very happy with how it works. It seems the